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INI File  |  1998-03-10  |  3KB  |  119 lines

  1. ;;; Controller.ini - keyboard and joystick mappings for Panzer Commander
  2. ;
  3. ; Not a good idea to change these by hand, all strings are matched in the program source.
  4. ;
  5. [KEYBOARD]
  6. ;
  7. STEER_LEFT = K_LEFT
  8. STEER_RIGHT = K_RIGHT
  9. THROTTLE_UP = K_UP
  10. THROTTLE_DOWN = K_DOWN
  11. APPLY_BRAKE = K_DEL
  12. REVERSE = K_END
  13. THROTTLE_0 = K_Tilde
  14. THROTTLE_1 = K_1
  15. THROTTLE_2 = K_2
  16. THROTTLE_3 = K_3
  17. THROTTLE_4 = K_4
  18. THROTTLE_5 = K_5
  19. THROTTLE_6 = K_6
  20. THROTTLE_7 = K_7
  21. THROTTLE_8 = K_8
  22. THROTTLE_9 = K_9
  23. THROTTLE_10 = K_0
  24. VIEW_LEFT = K_NUM1
  25. VIEW_RIGHT = K_NUM3
  26. VIEW_UP = K_NUM7
  27. VIEW_DOWN = K_NUM9
  28. ZOOM_IN_VIEW = K_ADD
  29. ZOOM_OUT_VIEW = K_SUB
  30. CENTER_VIEW = K_C
  31. SWITCH_VEHICLE_VIEW = K_V
  32. RETURN_VIEW = K_R
  33. EXT_VIEW = K_F1
  34. CUP_VIEW = K_F2
  35. BINOCULAR_VIEW = K_F3
  36. BUTTONED_VIEW = K_F4
  37. DRIVER_VIEW = K_F5
  38. GUNNER_VIEW = K_F6
  39. GUNNER_TELEVIEW = K_F7
  40. MG_VIEW = K_F8
  41. TRAVERSE_LEFT = K_NUM4
  42. TRAVERSE_RIGHT = K_NUM6
  43. TRAVERSE_UP = K_NUM2
  44. TRAVERSE_DOWN = K_NUM8
  45. NEXT_TARGET = K_TAB
  46. PREVIOUS_TARGET = K_CAPLK
  47. NEAREST_TARGET = K_N
  48. SIGHT_TARGET = K_S
  49. RG_FINDER_UP = K_PGUP
  50. RG_FINDER_DOWN = K_PGDN
  51. FIRE_MAIN_GUN = K_SPACE
  52. FIRE_COAX_MG = K_LCTL
  53. SELECT_FORMATION = K_F
  54. HOLD_FIRE = K_H
  55. ENGAGE_ENEMY = K_E
  56. WAIT_HERE = K_M
  57. TRACK_TARGET = K_T
  58. CENTER_WEAPON = K_NUM5
  59. TOGGLE_ORDNANCE = K_G
  60. NEXT_WAYPOINT = K_W
  61. MATCH_VIEWH = K_D
  62. EXIT = K_ESC
  63.  
  64. [SHIFTED]
  65. TRAVERSE_LEFT = K_NUM4
  66. TRAVERSE_RIGHT = K_NUM6
  67. TRAVERSE_UP = K_NUM2
  68. TRAVERSE_DOWN = K_NUM8
  69. ASSIGN_TARGET_1 = K_1
  70. ASSIGN_TARGET_2 = K_2
  71. ASSIGN_TARGET_3 = K_3
  72. ASSIGN_TARGET_4 = K_4
  73. RG_FINDER_UP = K_PGUP
  74. RG_FINDER_DOWN = K_PGDN
  75.  
  76. [JOYSTICK]
  77. ;
  78. ENABLED = FALSE
  79. STEER = J_AXIS_X
  80. THROTTLE = J_AXIS_Y
  81. ELEVATE = J_AXIS_~
  82. TRAVERSE = J_AXIS_~
  83. FIRE_MAIN_GUN = J_BTN_0
  84. TOGGLE_ORDNANCE = J_BTN_1
  85. NEXT_TARGET = J_BTN_2
  86. TRACK_TARGET = J_BTN_3
  87. REVERSE = J_BTN_4
  88. TOGGLE_GUNSIGHT = J_BTN_5
  89. APPLY_BRAKE = J_AXIS_~
  90. NEXT_WAYPOINT = J_AXIS_~
  91. ZOOM_IN_VIEW = J_AXIS_~
  92. ZOOM_OUT_VIEW = J_AXIS_~
  93. EXT_VIEW = J_AXIS_~
  94. CUP_VIEW = J_AXIS_~
  95. BINOCULAR_VIEW = J_AXIS_~
  96. BUTTONED_VIEW = J_AXIS_~
  97. DRIVER_VIEW = J_AXIS_~
  98. GUNNER_VIEW = J_AXIS_~
  99. GUNNER_TELEVIEW = J_AXIS_~
  100. MG_VIEW = J_AXIS_~
  101. PREVIOUS_TARGET = J_AXIS_~
  102. NEAREST_TARGET = J_AXIS_~
  103. SIGHT_TARGET = J_AXIS_~
  104. CENTER_WEAPON = J_AXIS_~
  105. CENTER_VIEW = J_AXIS_~
  106. FIRE_COAX_MG = J_AXIS_~
  107. TOGGLE_RADAR = J_AXIS_~
  108. SWITCH_VEHICLE_VIEW = J_AXIS_~
  109. RETURN_VIEW = J_AXIS_~
  110. ASSIGN_TARGET_1 = J_AXIS_~
  111. ASSIGN_TARGET_2 = J_AXIS_~
  112. ASSIGN_TARGET_3 = J_AXIS_~
  113. ASSIGN_TARGET_4 = J_AXIS_~
  114. SELECT_FORMATION = J_AXIS_~
  115. HOLD_FIRE = J_AXIS_~
  116. ENGAGE_ENEMY = J_AXIS_~
  117. WAIT_HERE = J_AXIS_~
  118. EXIT = J_AXIS_~
  119.